Author: Jacky Martin
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Store Image Template
Steam capsule art is one of the most important visual assets for your game’s success. It’s your storefront identity, your first impression, and often the deciding factor for whether someone clicks or scrolls past. Yet many developers treat capsule art as an afterthought. That’s a mistake. For this purpose we have created a Steam Capsule…
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The Gentleland Show – All Episodes
The Gentleland Show is a wholesome series where games meet culture, creativity, and community. For 10 weeks, Jacky, Sam, and Edwin explore how games shape our world. We talk about the stories we love, the friendships we made, music and the culture that grow around games and play. It’s thoughtful, cozy, and full of insights…
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Pivot Point and Origin in Blender
Understanding origins is one of those small skills that makes everything else feel easier: Models place correctly, doors rotate like real doors, and props don’t float where they shouldn’t. If you’ve ever tried to move or rotate something and it spun off in a strange direction, you’ve already met the pivot point. In Blender, the…
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Cageless Normal Map Baking in Blender
In this step-by-step tutorial we show you how to transfer details from a high poly object to a low poly object in Blender using cageless baking. What is Cageless Baking? Cageless baking means to bake maps (most often normal maps) without using a cage mesh. In a typical high-poly -> low-poly workflow, 3D artists often…
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What Are LODs?
When you build, beautiful worlds for your game, you may have already stumbled over LODs. LOD stands forLevel of Detail. In this guide we explain you what it is and how you can improve your games performance by using them. In practice it means: One object can exist in multiple versions, each with different complexity.…
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What is Z-Fighting in Unity?
Z-fighting is the flickering effect you see when two surfaces are so close together that the GPU can’t reliably decide which one is in front. As the camera moves you see noisy pixels on those surfaces. Where does Z-Fighting happen? In Unity you usually notice Z-Fighting on walls or floors that overlap or when you…
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Devcom & Gamescom 2025 was a Blast! 🎉
We just came back from Cologne from the Devcom & Gamescom 2025, and wow.. What a week! We were there and looked at all the amazing games! Found new friends, met old ones and got lots of inspiration from players who visited cologne just for this event! We hopped from meeting to meeting with passionate…
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Photoshop Grid Tutorial for Beginners
If you’re just getting started with game art and want to create assets in a clean, looking style, this Grid Tutorial is for you. In this step-by-step guide, you’ll learn how to set up a perfect grid in Photoshop — no experience needed. Whether you’re designing tiles, characters, or environments, this beginner-friendly walk through will…
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Gentleland Partners with Bold Beetle Games for Dung Slinger Kickstarter
At Gentleland, we believe indie games thrive when developers support each other, share knowledge, and build together. That’s why we’re happy to announce: Gentleland partners with Bold Beetle Games for the upcoming Dung Slinger Kickstarter. Yes, you read that right.Dung Slinger is a physics-platformer about a dung beetle chained to a giant ball of poop.…
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How to Record Art Time-lapses That Look Amazing
Whether you are drawing concept art for your next game, creating promotional illustrations, or simply building your portfolio, knowing how to record art time-lapses is one of the most powerful ways to share your process. They are visually satisfying, great for social media and help you build trust by showing the real effort behind your…
