Tag: game development
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Pivot Point and Origin in Blender
Understanding origins is one of those small skills that makes everything else feel easier: Models place correctly, doors rotate like real doors, and props don’t float where they shouldn’t. If you’ve ever tried to move or rotate something and it spun off in a strange direction, you’ve already met the pivot point. In Blender, the…
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What Are LODs?
When you build, beautiful worlds for your game, you may have already stumbled over LODs. LOD stands forLevel of Detail. In this guide we explain you what it is and how you can improve your games performance by using them. In practice it means: One object can exist in multiple versions, each with different complexity.…
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What is Z-Fighting in Unity?
Z-fighting is the flickering effect you see when two surfaces are so close together that the GPU can’t reliably decide which one is in front. As the camera moves you see noisy pixels on those surfaces. Where does Z-Fighting happen? In Unity you usually notice Z-Fighting on walls or floors that overlap or when you…
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Devcom & Gamescom 2025 was a Blast! 🎉
We just came back from Cologne from the Devcom & Gamescom 2025, and wow.. What a week! We were there and looked at all the amazing games! Found new friends, met old ones and got lots of inspiration from players who visited cologne just for this event! We hopped from meeting to meeting with passionate…
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How to Record Art Time-lapses That Look Amazing
Whether you are drawing concept art for your next game, creating promotional illustrations, or simply building your portfolio, knowing how to record art time-lapses is one of the most powerful ways to share your process. They are visually satisfying, great for social media and help you build trust by showing the real effort behind your…
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Gentleland is Heading to Devcom & Gamescom 2025
Come Say Hi! We’re packing our bags, polishing our pitch decks, and getting ready for one of the most exciting weeks of the year! Gentleland is heading to Cologne for Devcom and Gamescom 2025! From July 16 to July 23, our team will be in Cologne, meeting with game developers, publishers, investors, and anyone who…
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🎉 The Gentleland Show Launch!
We’re so excited to share something we’ve been working on behind the scenes! The Gentleland Show is officially here! Celebrate with us the Gentleland Show launch with 3 new episodes! For the next 12 weeks, Season 1 will bring you weekly episodes filled with heartfelt conversations, thoughtful insights, and a good dose of wholesome energy…
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The Gentleland Show – Official Teaser Trailer!
The wait is over! We’re excited to reveal the official teaser trailer for The Gentleland Show. It’s our brand-new show exploring the worlds of game development, creativity, and culture across borders. 🎧 12 episodes. 3 hosts. 1 unforgettable journey. The Gentleland Show is hosted by Jacky Martin, Sam Tang, and Edwin Dizer, three creatives from…
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Overcoming Fear of Failure in Indie Game Development
Did you ever wonder if fear of failure is holding back your indie game development? If so, then you’re not alone. Many developers face fear of failure, anxiety, and pressure when trying to scale their audience. This article breaks down why those fears show up and how to move forward with confidence. Imagine this: You’ve…
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How to Create an Isometric Grid in Illustrator for Games
Isometric art adds a sense of depth and structure to your game’s visuals all without diving into full 3D. It’s perfect for building everything from cozy towns to tactical maps and sleek UI elements.In this guide, we’ll walk you through how to create an isometric grid in Illustrator, ideal for laying out game environments, UI…
